I’m not sure if Sony’s decision to reveal the new PlayStation hardware today and force a head-to-head with Apple’s reveal of the iPhone 7 family is a suicidal marketing move or a tactical masterstroke, but I’m leaning towards the latter. Although the iPhone is going to dominate the digital pages (and is likely to make the main evening news bulletins on television and radio around the world) there’s always going to be a hunger for the story that isn’t about Tim Cook showing off a new iPhone that looks and acts remarkably like last year’s iPhone. With the reveal of
I think it’s been a good run for the PS Vita, and it’s ability to offer third-party titles and act as a remote station for the PS4 means it still have a lot of utility (and a great back catalogue), but Sony’s SVP Massyasu Ito confirms that there are no first-party titles in production for the portable console. Ito told the Japanese gaming website 4Gamer (translated by DualShockers) that “first-party studios have no titles in development for PS Vita,” confirming what many have suspected and feared for a while now. According to the senior vice president, Sony Computer Entertainment’s game
Possibly because it was pitched as a PS4-only game, the hype passed me by. I’m all caught up now – thanks to Paul Tassi’s profile, and this interview with the lead developer from Game Informer. Damn, if this is as good as it looks, i might have to succumb and get a PS4.
As Sony retire the PSP in Japan, I look back at one of my favourite PSP franchises. To me, Densha De GoÂ was the PSP. Iâ€™ve moved on to the PS Vita nowâ€Šâ€”â€Šthat was a Day Zero purchase on the strength of the PSP system, and again the long-lasting games are the ones that attract me (notably another Need for Speed, in this case Most Wanted, and Little Big Planet). But if there was one game (indeed franchise) that I think of when the PSP is mentioned, itâ€™s Densha De Go. Read on at Medium.com.
Actually I think I know why. They’ve all started playing it, it’s horribly addictive, and nobody can put it down long enough to tell anybody else that the dungeon crawler to end all dungeon crawlers is available to download.
Back in 2006 I started another podcast, The Playstation Show, which would be a short weekly podcast on the Sony Playstation Portable. It slowed down a bit in 2011, but never really went away. With the PS Vita on the way, I decided in January that it needed to be brought “up to the boil” for the year (and in the process helping me keep abreast of the portable gaming world – all the more important as it becomes an interesting battleground in the smartphone world). The show got a little bit of a rethink, moving away from a news-bulletin